Devouring Dragon
Project Overview
Created for the ROC Game Dev 2018 Game Jam. The theme was growth.
- Tech: Unity
- Team Size: 5
- Duration: 16 hours
Game Summary
Play as a fledgling magical dragon! Starving, you must fly back and forth through the countryside for your food. Eating the townsfolk will make you bigger but getting shot by arrows will make you smaller.
Role: Gameplay Programmer
- Implemented character controller.
- Implemented tower enemy.
- Setup locally serialized high score system.
- Programmed all the UI systems.